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Duke Wendo
Probe Patrol Ixtab.
55
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Posted - 2014.08.15 17:34:00 -
[1] - Quote
Thats what they should have been like. Imagine it.... you scan down a wormhole that truely leads to unknown areas of space- unexplored. No class system or known signatures or known masses. Just randomly created systems to explore of varying difficulty and new things to find. REAL EXPLORATION.
A new era of worm-hole created items and ships or player made clones or something- ANYTHING for more wh content.
When you transit through- you get a newly created system to explore- some could be full of riches- other full of desolation, some well defended by sleepers, some empire- sponsered exploration teams or lost pirates, hidden drone colonies or others eerily empty or full of gigantic ancient sleeper structures- etc, etc.
Sites and masses, planets, etc would all be randomised. No moons to settle- you wouldn't want to settle because when you've explored and done everything you wanted, nothing would re-spawn. When players exited the system- the system would de-spawn.
Connections would be randomised, so you'd still have the chance to interupt people in their exploration. You could spend days in a system with carrier support or just be the day- tripper with a gang of mates. Or pvp gangs could roam through the systems looking for kills.
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Duke Wendo
Probe Patrol Ixtab.
55
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Posted - 2014.08.15 18:49:00 -
[2] - Quote
Yeah, like nomads.... until the system was emptied or your exploration team was attacked by a pvp gang.
It would be a dangerous playstyle as wormhole masses would not be known and sites may be easy or near- impossible because you couldn't just look up the site on google.
Dynamic fitting in- site would be needed so you'd need to carry an exploration- kit of modules and the like in your carrier or orca, etc. |

Duke Wendo
Probe Patrol Ixtab.
55
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Posted - 2014.08.15 19:39:00 -
[3] - Quote
And then I guess everything became known- people put up towers on moons and we have no new content- just the same sites to run and t3 pvp with the occasional capital ship thrown in for good measure.
It must have been great to be one of those first people to explore the unknown... |

Duke Wendo
Probe Patrol Ixtab.
55
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Posted - 2014.08.15 21:25:00 -
[4] - Quote
Anyone else gopt stories from the pioneering days of WH exploration - when everything really was unknown? |

Duke Wendo
Probe Patrol Ixtab.
55
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Posted - 2014.08.15 22:49:00 -
[5] - Quote
Jack Miton wrote:The problem is that at least some people are not stupid and hence they will figure it out, no matter how you make it.
Not true- a randomly created 'zone' created on entry through a wormhole and despawned on exit.
It would have a random mass on the wormhole and each pve site would be randomly created from say a large set of possibilities. As long as these are created randomly with no pattern, it would be impossible to know whats coming.
I'm no programmer but couldn't they, say for example, have a databank of possibilities and have the server pull a random set each time someone entered a wormhole system to create like a randomised system and de-spawn it when a player left? |
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